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Monday, September 6, 2021

Arriba é Non Pasaran-Second SCW Game

 

La Legion and the Moors have cut the road and occupied the hills outside of the town of Villa Grande.  The Republicans need to shift them before something worse happens.
 

Neither side can really see all of the others forces.  The hills hide the Francoist second line while the Republicans are obscured by the buildings of the town.

The Moors decide to extend their line to secure a flank. A panzer moves up between the hills. 

 

The Republicans push a gun forward and fire a round at the Moors on the hill-it misses.  They’ve also advanced a little too far.


The Francoist gun has a clear line of sight on the Republican gun and fires and misses twice.

The Legion’s anti-tank gun redeploys. Two Republican tanks have been spotted.

A Republican T26 shoots out of the town at fast speed.  Rapidly followed by 3 sections of infantry.

The last section to move is up against the Moors who are supported by a Pak 37mm.  The lads don’t fancy their chances.  They scuttle back to the town and take up firing positions in a building.

The Legion moves up two sections to support the front line of Moors. 

Another T26 shoots out of the town and a BT5 too.  The BT5 has two sections of infantry in support. (First run through the card deck)

 Another Republican unit isn’t happy. It heads for the trees and opens up on the Moors.


2nd Section Moors on the hill are taking casualties from rifle fire, 3 down.  Not all the Government troops are reluctant. The first section supporting the BT5 rushes forward to take up position in the woods opposite the Moors.


The Moors Mortar gets busy and finds its range on the T26 to no avail.  Another T26 breasts the hill and spots the Panzer.  It takes a shot at the Panzer’s side and immobilises it.


 There is a plane overhead, whose is it?  One of Franco’s flyers as it turns out.  The pilot machine guns a section of Republican infantry before dropping two bombs on a T26.  One bomb falls wide the other does minimal damage.  The infantry takes 3 hits.  It’s too much for them and they head for cover.

The Francoist 75mm shot at a T26 and miss. Followed by the anti-tank gun which doesn’t.  One T26 out of the game.

The Republican 75mm fires at the anti- tank gun and destroys it.  It’s artillery mayhem.  The Moors, battered and now without artillery support hang on.  It gets worse.  The reluctant Republicans feeling safer in the woods are shooting hell out of them.  


Section 2 of the Moors fall back behind the hill line. Section 1 puts two bursts of light machine gun fire and two volleys of rifle fire and pins the Republicans.

La Legion can do nothing in the face of the T26, they get out of the way at a run.  The Panzer is stuck fast without a target.  It’s down to the 75mm gun now.

On the Republican side most of the infantry won’t advance but they will shoot.  Their two remaining tanks can dominate the battle.

 

The Republican BT5 emerges from between the woods and takes out the Moors Medium Mortar with a single shot.  It’s all over for the Moors and La legion and they withdraw at speed. (Second run through the Card Deck).

Not bad I think, and it could have easily been different.  Tanks are a handful even for good troops.  But, not invulnerable. 

Three tanks are a nightmare.  That said I wanted to try them out with the differing artillery types in this game.

The Francoists lost the Panzer and 10 of the Moors as well as a mortar and a Pak 37mm.  La Legion didn’t get to fire a shot.

The Republicans lost a T26 and 8 soldados.

BTW, it would be remiss of me not to show you the refurbished Dangerous Wandering Bull.  I’ve Christened him Minos.

The Event Card and Event Table seem to be working well without unbalancing the game. In the game it produced two reluctant units and an enthusiastic one, and an air strike.  The other two events were for troop types not on the table and could be ignored.

I'm now ready to do the second draft of Arriba é Non Passaran.  More SCW soon.  Next its back to the American Civil War for a refurbishment progress report.

18 comments:

  1. That's a nice looking game with some great shots:). I've got a SCW campaign on the books for later in the month, using BKCII with the SCW supplement.

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  2. Thanks Neil. There's a lot to be said for those Wargames Geek mats. I also have the same one as you but it hasn't had its debut yet.

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  3. Thanks for sharing your game report. Better luck next time for the Nationals.

    Cheers,
    Helen

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  4. Thank you Helen. Tanks, what could they do?

    Actually the first event was a 'last vehicle to move breaks down' but it was the first card up and nothing had moved.

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    1. Jacta alea esto 'let the die be cast' fortunes favoured the Republicans this time round with the cards. I meant to ask you what manufacturer for the bull?

      Cheers,
      Helen

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    2. it did. The Bull is from Irregular Miniatures. I think Minifigs and QRF might also have some in 15mm.

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    3. He's certainly fighting mad Jeff.

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  5. Great BATREP. Thanks for sharing.

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  6. Thanks John. So far it's working well. I'll try a middle period game next with the International Brigade for the Republic.

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  7. Looking forward to more of this. I am distantly related to Ramon Serrano Suner, though not of his political tribe.

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  8. Thanks Vincent and that's an interesting connection. There should be SCW action here in a couple of weeks or so.

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  9. Looks very exciting! I really hope I can try these rules out when they're ready, they look perfect for me

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  10. Thanks Airt.

    If you don't mind letting me know how you get on with them I'll happily send you a copy of the next draft. A couple of AAR would be really useful to me.

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    1. That would be very kind! However I am currently away from home, so it may be a few weeks before I am able to organise an AAR. Thanks 😊

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  11. Don't worry about that. Drop me a line with your email address here or on LAF and I'll send you a copy when its done.

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