Pleasingly Old Glory figures for this period match nicely with those of QRF. Today we have Piedmont troops and Garabaldini. Let's start with the cavalry, Lancers from Old Glory.
So said Aodh Mhor O'Neill, Earl of Tyrone when asked to provide his son as a hostage. It came to mind as we modern folk approach another watershed in the onward march of history. It also coincides with my new found interest in the Great Northern War. So, I chose it as a blog title.
Pleasingly Old Glory figures for this period match nicely with those of QRF. Today we have Piedmont troops and Garabaldini. Let's start with the cavalry, Lancers from Old Glory.
Also I knew a bit about the Papal Zouaves who went on to fight for the French Republic in the Franco -Prussian War. Myles Keogh who died with Custer. Myles was one of the Pope’s Irish soldiers- St. Patrick’s Battalion. Commanded by Myles O’Reilly. They had an interesting time of it.
I ploughed ahead and bought sufficient figures.
Then I fell at the first fence. I didn’t like QRF’s Papal Zouaves. What to do? Peter
Pig provided a nice ACW Zouave in kepi. But! The figures were a bit small by
comparison with the QRF biggies.
Something to sort out later and somehow I didn’t.
The project stalled. This happens now and then. Progress cannot be forced.
Fast forward and I ordered Studio Tomahawks
Kepis and Bayonets supplement for ACW and the FPW. Before completing this post Kepis and Bayonets arrived complete with cards. Two working days. I know people
who could learn from that.
Anyhow, it happens I have some Battle Honours ACW that were too big for my true 15mm ACW collection. Also, I have a somewhat under developed Franco-Prussian collection. True 15mm. Surely they both can have an outing now.
That’s not why I bought Kepis and Bayonets though. No, the prime motive was gaming the Risorgimento and The Fenian Invasion of Canada. For both I have small collections I had thought never destined for completion.
Now I’m looking forward to all kinds of fun. Naturally I will
report back. I should mention the Greek War of independence looks susceptible to the Studio Tomahawk treatment. I already have the figures.
Meantime I have resolved the Papal Zouave dilemma.
Blue Moon Zouave in kepi is just the ticket. Lots of figure variation and a
good fit with the QRF biggies. Of course with command that is 40 figures. Luckily there were 4 battalions of Papal Zouaves so that is fine. I will field 3 such once the figures arrive.
More as we go along. You see my progress so far on this page.
The grenadiers in S&B are
either 8 or 12 strong. For the 70e Demi-Brigade under Humbert at Castlebar I’d
opt for 12 figures. Otherwise 8 might do. We see them at the top of the page. I have given them a flag as I had a Grenadier standard bearer.
The first battalion
The second battalion, note the variation of the 70e Flag.
The Grenadiers, also at the top of the page.
The third Battalion and the skirmishers are painted and yet to be based. As is the artillery-one gun only. The cavalry have arrived in the post and we will see all of these laggards shortly.
Very nice I think. Do note I
have gone big on officers. Officers do a lot in this game. I should say the bulk of what you see here was painted decades ago.
At Castlebar Humbert had a
small unit of cavalry. Drawn from the 3e Chasseurs a Cheval and the 12e Hussars in fact. It is possible
to upgrade these troopers and I might. Panache sounds useful.
So, nearly there. I think it will make a nice side for a game of S&B.
Now for another easy one. Of
the Yeomanry Cavalry British General Lake opined “ A danger to everyone but the
enemy.” They were on his side. Where can
we find a Shakos and Bayonets equivalent? I’m opting for Russian Opolchenie
Cavalry. Obviously they will have to lose their lances. Otherwise, not a bad
fit. Here are the stat’s.
|
Type |
Discipline |
Shooting |
Aggression |
Defence |
|
Militia |
Conscript |
7+ |
6+ |
6+ |
|
Equipment |
Traits |
|
Sabre and pistol |
Cavalry, Cowardly |
I’m not sure about the pistol. A bit more digging needed there. A good first pass all the same.
Now to the Irish Militia. The
Militia were created to keep an eye on the Yeomanry. This they seem to have
been happy to do. They were less keen on fighting the United Irishmen. Sometimes they just ran away. Fortunately
Shakos and Bayonets has lots of Militia examples. They are much of a muchness. I
have opted for the Austrian Landwehr one. Here we go. The Light Company of the Monaghan Militia-a work in progress.
|
Type |
Discipline |
Shooting |
Aggression |
Defence |
|
Militia |
Recruit |
6+ |
7+ |
6+ |
|
Equipment |
Traits |
|
Musket |
Close order, Idle |
As you might expect the
negative traits of both of the above do reduce the cost of per unit. Should you
want to improve their chances you can attach a Militia Officer at additional
cost.
There’s more. The Militia had
both Light and Grenadier Companies. The Grenadiers should at least have been
the biggest men. I don’t know if the Light Companies were really trained
adequately enough for separate stats. Another thing to find out. The Militia Grenadiers might have better Aggression.
It’s back to Russia for my
first pass on the United Men. I’m going with the Musketeers (Line Infantry).
Why so? As General Suvorov said “The Bayonet is wise, the Bullet a fool”. A translation, and variants abound. The
United Irishmen were mostly pike armed and highly motivated. If they closed
they likely won. The trick was to shoot them down before they did. Here are the
Stats.
|
Type |
Discipline |
Shooting |
Aggression |
Defence |
|
Line Infantry |
Trained |
7+ |
6+ |
5+ |
|
Equipment |
Traits |
|
Mostly Pike |
Close order, Swordsman trait. |
If you know little of ’98 you
may wonder at the Trained rating above. Here is Joseph Holt a United Irishmen
Commander “My pikemen were the most difficult to manage. I had to teach
them to step in time, to face about, counter march, wheel about, but
particularly to disperse and form rapidly, and to march in quick or double
quick time." You will note Holt did teach them.
What of Shooting? Here is Myles Byrne, another Commander, "For
twenty pikemen that kept together, with two or three with fire-arms, was quite
sufficient to keep the best of those (Yeomanry Cavalry) corps at a respectful
distance."
We will explore all this subsequently. The Wild Fowlers of Shelmalier with
their long barrelled guns also need our attention. I will add here, one unit of them only.
All the same a good start.
Less toys than usual and I'm sorry for it. I thought it best to clarify our categories. By way of compensation I intend a post on the available figures for '98. Next time we will look at the Yeomanry Infantry and others who eluded the first cut.
As I paint I’m listening to people playing Muskets and Tomahawks and Shako and Bayonets. I found I’m absorbing quite a lot. Anyhow, to the progress.
British Regulars, HM 44th.
Gandamak, if memory serves. Certainly Monongahela. They earned their wages.
These are Blue Moon and are depicted skirmishing. I’m going to add the 60th Royal
Americans. We will see them soon.
The New Jersey Provincials
ditto. I have drummers to add for these and the 44th.
Rogers Rangers at the top of the page. The first of
three Ranger Companies. Butler’s and Gorhams to follow. I think Gorham’s should
wear black coats and blue bonnets. An abiding memory. I must check.
More to come.
The first decision of a F&IW
Project is just what are you trying to model? There were big battles (relatively
speaking) formal lines and all. They were important too. All the same the
most common combats were not like that at all. No, they were like Monongahela (where a British Army died)writ
small. European methods didn’t do well in the woods. Innovation was required.
The French excelled in this and the English steadily improved with Ranger
companies and Light infantry. Most engagements were small scale affairs that
defined the Wars. Most gamers opt for that.
Delightfully very few figures
are needed to play This Very Ground or the famous Muskets and Tomahawks. In
both cases a unit can be 6 figures plus a Leader with 8 being normal and 16 the
dizzy heights. Rebels and Patriots might run a few more but it needn’t. This is
a project that can be done with great economy. Except you probably won’t do
that.
The reason being the sheer
diversity of troops involved. Thus the figure count begins to grow. Which
French Militia? The Montreal or the Quebec? Do they look different? Sort of.
Different skills? Arguably. Better have both.
It is no better with the English.
Take Ranger Companies. Roger’s, Gorham’s. Others too? Oh yes. Do they look
different. Of course they do. Different skill levels? Naturally.
You might guess a significant number of Blue Moon F&IW figures have just come my way. I anticipate about four posts on this topic.
| Pretty good Stradiots from Blue Moon. |
A Venetian influence for these Blue Moon Stradiots. Another stronger unit below. I actually have Stradiots from Venexia and Mirliton too. All are good figures. I guess I just like Stradiots.