Where to begin? The Tai Ping War was the biggest conflict the world had seen before the World Wars of the 20th Century. Anything I write here cannot hope to be definitive.
Instead, let me present you with the basics of a Tai
Ping force that could take on the Manchu, the British or the French. I also suggest
some tactical methods that the Tai Ping liked to use. As we go, I’ll give the FoB3 stat’s that I’m
using.
First let’s consider the infantry. Most Tai ping soldiers were armed with a long
spear and were adept in its use. I toyed
with the idea of giving the Tai Ping spearmen a ‘lance in first melee up 1’ type
bonus against Western troops but decided against it.
Troop
Type
|
Unit
type
|
Unit
class
|
Defence
Dice
|
Combat
Dice
|
Arms
|
Formation
|
Tai
Ping
Veterans
|
Infantry
|
Veteran
|
D8
|
D12+1
|
Spear
|
Attack
Column,
Line,
Square
|
Tai
Ping
Regulars
|
Infantry
|
Regular
|
D6
|
D10
|
Spear
|
Attack
Column,
Line,
Square
|
Troop
Type
|
Unit
type
|
Unit
class
|
Defence
Dice
|
Combat
Dice
|
Arms
|
Formation
|
Tai
Ping
Veterans
|
Infantry
|
Veteran
|
D8
|
D12
|
Musket
|
Skirmish,
Line,
Square
|
Tai
Ping
Regulars
|
Infantry
|
Regular
|
D6
|
D10
|
Musket
|
Skirmish,
Line,
Square
|
On the defensive the Tai Ping could form square in the
open. Musketry on the outside protected
by projecting long spears. The Tai ping
also had dedicated skirmish units. We
will come to them shortly.
Mostly though the Tai Ping preferred the offensive. A single or double envelopment was a noted Tai
Ping tactic. The centre of the army
would pin the enemy while the flank or flanks stormed in. All very Sir Colin Campbell in India you might
think.
Tai Ping on the offensive would form their spearmen in
attack columns. Whatever fire power was
available would be deployed in front of the advance. I’d suggest as
skirmishers. No one has much to say
about Tai Ping decisive firepower. From what I can glean guns were only issued to veterans and regulars.
What of the dedicated skirmishers? Tai Ping skirmish units combined two elements Jingals and swordsmen. At very close range the Jingal could be
deadly and the swordsmen were capable lads.
Their job was to disrupt the enemy and they could only do so at close quarters.
If attacked by cavalry the swordsmen closed formation and used their big shields to shelter the gunners and themselves. Let’s call it a square for convenience.
Troop
Type
|
Unit
type
|
Unit
class
|
Defence
Dice
|
Combat
Dice
|
Arms
|
Formation
|
Tai
Ping
Skirmishers
|
Light Artillery
0-3lb
|
Veteran
|
D8
|
D12
|
Jingal
0-1
up 1
2
to 3- 0
3-6
down 1
|
Skirmish,
Line,
Square
|
Their job was to disrupt the enemy and they could only do so at close quarters.
If attacked by cavalry the swordsmen closed formation and used their big shields to shelter the gunners and themselves. Let’s call it a square for convenience.
Tai Ping soldiers came in three types veterans (6 years service) regulars (3-5 years)
and recruits(up to 3 years). The recruits were
under obligation to prove themselves and often placed in the front line.
Considering what was behind them flight was never an easy option. In this case we need raw troops who keep
fighting. Accordingly, they get a ‘regular’ Defence Dice.
Tai Ping recruits mostly dressed in blue that
seems to have been the most common colour for the clothes of ordinary folk. Fancier outfits for the veteran officers and sergeants of course. I hope to present you with some new units reflecting this shortly.
Troop
Type
|
Unit
type
|
Unit
class
|
Defence
Dice
|
Combat
Dice
|
Arms
|
Formation
|
Tai
Ping
Recruits
|
Infantry
|
Raw
|
D6
|
D10
|
Spear
|
Attack
Column,
Line,
Square
|
I intend to keep the new
recruit element of the army at 25% or below. Another 25% as veterans and the remainder as regulars. I'm starting from a base of 12 units so that's simple enough.
That’s it, so far. I hope it was of interest. Should you want a Tai Ping Army Irregular Miniatures can supply the figures in 15mm. In 25mm Wargames Foundry can oblige.
If you like the jolly flags shown here Patrick at TVAG sells them.
If you like the jolly flags shown here Patrick at TVAG sells them.
Next time we will look at the other elements of the Army of
the Heavenly Kingdom.
Fascinating. I love the look of your figures. I continue to grind on with my Taiping project. I'll get there in a month or so, I'm sure.
ReplyDeleteThanks Graham. I'm looking forward to to buying a copy of your rules.
DeleteGreat work.
ReplyDeleteDon't know much about the period or setting, but you have me hooked.
I studied it at university. The most important conflict most people have never heard of.
DeleteMuch appreciated.
ReplyDeleteThe story starts when a young fellow fails his Civil Service exam. He has a few visions, a chat with some Evangelist preachers and decides he's Jesus's younger brother. The rest is history.
What a great looking army OB!
ReplyDeleteThanks Ray. I used to have a pic of the whole lot. Must take another.
ReplyDeleteGlad to see someone else fascinated with this war and gaming it. I like that you have chosen FoB3, while I use traditional Piquet. Should RAW be D4, not D6 Defensive Die? My blog on all my Taiping battles and ruminations. I just have about 6 to 8 more Imperial units to paint and I'm done. https://dinofbattle.blogspot.com/2018/08/taiping-rebellion-valley-of-sorrow.html
ReplyDeleteHi Eric, it was your blog some years ago that provided me with the inspiration.
ReplyDeleteYes, normally it would be D4 but with veterans behind them I think they would hang on a bit longer-hence the D6.
I'm currently painting 4 units of Tai Ping recruits, 1 down and 3 to go.