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Saturday, September 14, 2024

Chariots Rampant? Nemesis


According to Drews, a noted Scholar of the Bronze Age, chariots finally met their match with the Sea Peoples. Swift moving, well protected, warriors armed with sword and javelin mobbed the chariots.  Immobilizing them by spearing the horses and then cutting down the crew. Think Sherden, shield, armour, helmet, sword and javelin.  Lots of Sherden.

Of course the chariots could just ride off to safety. If they did, the Sea People were still there, advancing towards the nearest city. Sacking cities was the quick road to wealth and renown. They knew how to do it too.  

Why didn’t the Chariot Warriors just shoot them down?  I’m sure they did. But, there were lots of Sea People and they didn’t fear chariots.  Nor did they stand still relying on their armour.  Instead they attacked.  Seeking to get within javelin range.  A dramatic table top challenge then. 

Below, the Sherden.  Out of Sardinia they say. A lovely place to visit.


Can Lion Rampant v2 cope with this?  I think it might well. This will involve a bit of slight of hand. Here is my LRv2 profile for the Sea People Warriors.  The troop type is “Warriors” with added javelins.  Hopefully not too much violence to Dan's concept.


Models per unit

12

points

7

Attack

5+

Attack Value

3+

Move

6+

Defence Value

4+

Shoot

6+

Shoot Value

5+ Range 6”

Courage

4+

Maximum Move

8”

Armour

3

Special Rules

Javelins, Flexible, Wild Charge, Counter Charge versus infantry, Fast.

 

Expensive fellows but they stormed a world. If fielding them I could move to a 30 point "Warband" for both sides. I might also give their Chariot opponents an additional 2 points for each Chariot Unit. To compensate for their Fearsome factor not working on the Sea People.  It could buy them an extra unit.



For the sake of variety I have opted to make the Peleset Veteran Heavy infantry.  This is bit more than a whim.  


The Peleset seem to have been city people and part of the chariot culture.  They gave their name to Palestine. Here are the stat's.


Models per unit

12

points

7

Attack

6+

Attack Value

4+

Move

5+

Defence Value

4+

Shoot

6+

Shoot Value

5+ Range 6”

Courage

4+

Maximum Move

6”

Armour

3

Special Rules

Javelins, Veteran

Next we have the Teresh. 



Lots of theories about where they came from.  The one that currently holds my attention is that they were Cretans. I have been there too and loved it. Same stat's as the Sherden.



Models per unit

12

points

7

Attack

5+

Attack Value

3+

Move

6+

Defence Value

4+

Shoot

6+

Shoot Value

5+ Range 6”

Courage

4+

Maximum Move

8”

Armour

3

Special Rules

Javelins, Flexible, Wild Charge, Counter Charge versus infantry, Fast.

 

On this page you see various ethnicities of the Sea People Alliance. Mostly the figures are from Gladiator with a few Chariot Miniatures and Essex.  


As you might guess I'm very interested in trying out my Sea Peoples, replete with Drews's ideas on their tactics, against a Chariot Army. 

One more thing looms large.  Will we be able to replicate Chariot Warfare with LRv2?  That is where we are going next.  It is game time.



I'm going to use 3 units of Sea People and a veteran unit of Libyan Archers.

10 comments:

  1. As I understand it not everyone agrees with Drews of course....
    Nice figures. I always think the way they are depicted on Egyptian monuments with blue, red and white makes for a nice colour palette.
    Neil

    ReplyDelete
    Replies
    1. I am really not in Drews' camp either on the demise of the chariot. Another fine-looking army. I await your battlefield trials!

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    2. Thanks Jonathan. Chariotless Libyans facing 4 units of chariots to start with.

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  2. True enough Neil, in total and in detail. All the same he gave us something interesting. I was not convinced that all chariot warriors began with the bow. On the other hand I pretty much buy his Sea Peoples take.

    ReplyDelete
  3. Nice figures, great additions to your project and a good read too, enjoying seeing your project taking shape as it's a period I know very little about.

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    Replies
    1. Thanks Donnie as you can see above it is still a much debated period.

      Delete
  4. In reality, none of us really know what happened and how it all worked thousands of years ago, everything is just theory based on interpretation .... so in essence, we as non expert readers, simply choose the theory we like, or that convinces us.
    As an example, there is a lot of more modern, "revisionist " theory about the English longbow and how it wasn't as deadly as we used to believe....but Agincourt and Crecy still happened and had the same outcome, so I tend to think the longbow must have been pretty effective!
    I recently watched something about the early period of the Roman's in Britain and Boudicca etc, which mentioned chariots and made the point they were an anachronism in most of the rest of the Roman world....something made them anachronistic, and it may well be the Sea Peoples tactics were the beginning of the end for chariot warfare?(or, maybe horses just got stronger and people thought "let's ride them instead of driving them?!)

    ReplyDelete
  5. True enough.

    We also have the issue of fashion among Historians to contend with. Once an orthodoxy is in place it is hard to shift. All the same orthodoxy is frequently overturned.

    Some Historians feel the need to devise a narrative that serves present day political needs. This can be rewarding and lucrative. Even those who strive to be objective have subjective biases. We all do.

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  6. Fascinating stuff once again OB. I've always wondered about chariots as to why they simply didn't try to shoot the onagers, asses or horses, as one injured would be enough to cause lots of problems to say the least. Looking forward to your playtest to see how this all pans out:).

    ReplyDelete
  7. Thanks Steve. My working hypothesis is that is that the animals being trained and the driver also were too valuable to kill. Of course that only works if you are a chariot based military.

    ReplyDelete