The first decision of a F&IW
Project is just what are you trying to model? There were big battles (relatively
speaking) formal lines and all. They were important too. All the same the
most common combats were not like that at all. No, they were like Monongahela (where a British Army died)writ
small. European methods didn’t do well in the woods. Innovation was required.
The French excelled in this and the English steadily improved with Ranger
companies and Light infantry. Most engagements were small scale affairs that
defined the Wars. Most gamers opt for that.
Delightfully very few figures
are needed to play This Very Ground or the famous Muskets and Tomahawks. In
both cases a unit can be 6 figures plus a Leader with 8 being normal and 16 the
dizzy heights. Rebels and Patriots might run a few more but it needn’t. This is
a project that can be done with great economy. Except you probably won’t do
that.
The reason being the sheer
diversity of troops involved. Thus the figure count begins to grow. Which
French Militia? The Montreal or the Quebec? Do they look different? Sort of.
Different skills? Arguably. Better have both.
It is no better with the English.
Take Ranger Companies. Roger’s, Gorham’s. Others too? Oh yes. Do they look
different. Of course they do. Different skill levels? Naturally.
You might guess a significant number of Blue Moon F&IW figures have just come my way. I anticipate about four posts on this topic.
Great stuff OB. My one and only experience (very enjoyable) of playing a campaign was FIW using the Canadian "Habitants and Highlanders " rules....a big unit in those is 18 figure, standard 12 . Lots of scope for narrative driven skirmish level games, too.....
ReplyDeleteThanks Keith. I recall seeing Habitants and Highlanders but I never played it. Yeah some great stories waiting to unfold with this one.
DeleteGreat read OB, a period I like very much but i struggle where to pitch it, I am not really a skirmish man but feel it is the way to go although it goes against the grain for me! Looking forward to seeing future posts.
ReplyDeleteThanks Donnie. Me too, hence the turn to Muskets and Tomahawks. I have high hopes!
DeleteLovely figures and a great period to game
ReplyDeleteThanks Neil. Yeah, it has lots going for it.
DeleteI've got a massive 15mm single based collection of FIW. They're rarely seen and even more rarely added to evem though the unpainted box is full to the brim.....one day I'll get a game with them again.
ReplyDeleteI know Ray! You were my inspiration on this one. I also recall your piece on building Long Houses. Mine have hung about too. I'm hoping Muskets and Tomahawks will provide the gaming momentum.
ReplyDeleteVery nice! I love the period. I started out very small scale using my own Song of Drums and Tomahawks rules. Now, I have a big enough collection that I will likely purchase Sharpe's Practice one of these days to play out larger engagements than SODT can handle.
ReplyDeleteThanks Mike. Yeah, me too. It has loads going for it.
ReplyDeleteThose are cracking likewise love the period for its variety.
ReplyDelete